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I am a Flash Designer
AhrimanProductions
15/Male/Australia
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AhrimanProductions
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Bad news? Okay. The bad news is that I haven't touched Stick vs. Google since my last Journal Entry. Don't be alarmed, I've not given up on it. At least I don't think so. It's just that the only stuff I've got left to do is really annoying. Effects to be exact. Which are just painfully annoying for me to do, because I suck at them.
Okay, time for good news. The good news, which is actually more like excellent news, is that I just pre-ordered Final Fantasy XIII and God of War III. F*CK YEAH. All up it's gonna be 260 bucks. Totally worth it. With the FFXIII, I've got a Collector's Edition which comes with the Soundtrack, A book of FFXIII art, and A4 art thingys. Also, because I pre-ordered it, I GET A CALENDAR!^^ Lulz.
The only thing that disappointed me, is that with GOW3, they had a Special Edition that included the following: * 5 extra skins for Kratos when you play GOW3 * God of War I and God of War II, remastered in HD and put on PS3!!!!! * Official soundtrack for all 3 games * Art books * Strategy guides for all the games, I think it was * ALL OF THIS, WAS BUNDLED INSIDE PANDORA'S-FUCKING-BOX FROM GOD OF WAR!!!!
SO BUMMED I DIDN'T GET THAT. But at least I'll get the game. It just would've been awesome to have all that extra stuff.
Hey Ahriman i need your help, in a rpg battle system, after you finished the "Players" Command and the "Enemy" Has about 3 Different attack, how can you make the "Enemy"'s attack Random?
Suppose Once your done attacking and at the end of the frame you got the Action Script of the frame going to the enemies turn to attack, it always goes to the same one depending on witch attack you used but i want it to go random, Is there an Action Script to make a the page go to a random frame?
I was so sad when you closed your other account and wouldn't tell anyone what your new one was. So happy you did, cos your sprites are nothing short of amazing.
Your game ideas sound interesting too, I hope to play them soon.
So, any particular sprity projects you're doing at the moment?
--
"This place isn't so bad once you get used to the constant druggings."
LMAO i though u quit doing flashes and stuff? read it in your NG account, anyways i really dont know which one to finish first xD but ive been learning how to make games like crazy, tell me whats new with you?
Yeah well, I was really sick of having so many projects and stuff to worry about, not to mention my 3-day attention-span; it just wasn't gonna work out.
Well, I just got my Year 10 certificate the other week; doesn't really mean much but it's an accomplishment none the less. And after that, it's pretty much ran straight into holidays and I've spent the past 2 weeks on the computer messing around with platformers and the like, you know just for something to do. But even that's gotten kind of boring, now I'm sitting on the comp all day with NOTHING to do. I've just listened to Xion's theme from 358/2 Days. You played that yet?
And, what's new with you? Still making those awesome sprites you do so well?
--
"This place isn't so bad once you get used to the constant druggings."
Wow man lot has happend and congrats on the certificut xD even tho its meaningless, anyways yeah i played days and nothing much new...been learning how to make games in flash but cant get the right tutorials so its hard and ive been working on manga and stuff, uhh sprites...ive started some sheets but too lazy to finish i jst work on them when am bored lol
Suppose Once your done attacking and at the end of the frame you got the Action Script of the frame going to the enemies turn to attack, it always goes to the same one depending on witch attack you used but i want it to go random, Is there an Action Script to make a the page go to a random frame?
--
My Chain Of Stances Are Almost Complete.
Guide Me Though You Art.
Munny Account - 90~
At the start of your character's turn, add this script:
action=random(100);
Now, at the end of your attack, where you want it go to the enemy's attack, add this code:
if(action>0 && action<25) {
gotoAndPlay("nameofenemyattack1");
}
if(action>25 && action<50) {
gotoAndPlay("nameofenemyattack2");
}
if(action>50 && action<100) {
gotoAndPlay("nameofenemyattack3");
}
Obviously, you can change the numbers to increase/decrease the probability of certain attacks.
Hope this helps.
--
"This place isn't so bad once you get used to the constant druggings."
--
My Chain Of Stances Are Almost Complete.
Guide Me Though You Art.
Munny Account - 90~
--
"This place isn't so bad once you get used to the constant druggings."
--
My Chain Of Stances Are Almost Complete.
Guide Me Though You Art.
Munny Account - 90~
I was so sad when you closed your other account and wouldn't tell anyone what your new one was.
So happy you did, cos your sprites are nothing short of amazing.
Your game ideas sound interesting too, I hope to play them soon.
So, any particular sprity projects you're doing at the moment?
--
"This place isn't so bad once you get used to the constant druggings."
--
My Chain Of Stances Are Almost Complete.
Guide Me Though You Art.
Munny Account - 90~
Well, I just got my Year 10 certificate the other week; doesn't really mean much but it's an accomplishment none the less.
And after that, it's pretty much ran straight into holidays and I've spent the past 2 weeks on the computer messing around with platformers and the like, you know just for something to do. But even that's gotten kind of boring, now I'm sitting on the comp all day with NOTHING to do. I've just listened to Xion's theme from 358/2 Days.
You played that yet?
And, what's new with you? Still making those awesome sprites you do so well?
--
"This place isn't so bad once you get used to the constant druggings."
--
My Chain Of Stances Are Almost Complete.
Guide Me Though You Art.
Munny Account - 90~
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